22.01.2020

Childhood Retro Classic Usb Controller Gamepad Joysticks N64

Bung this in this file: /opt/retropie/configs/n64/InputAutoCfg.ini; InputAutoCfg.ini for Mupen64Plus SDL Input plugin; this is also the MayFlash / HuiJia adapter PS/SS/N64 Joypad to USB BOX plugged=True plugin=2 mouse=False AnalogDeadzone=1024,1024 AnalogPeak=0 DPad R=hat(0 right) DPad L=hat(0 left) DPad U=hat(0 up) DPad D=hat(0 down) Start=button(8) Z Trig=button(9) B Button=button(2) A Button=button(1) C Button R=axis(2-) C Button L=axis(2+) C Button U=axis(3-) C Button D=axis(3+) R Trig=button(7) L Trig=button(5) X Axis=axis(0-,0+) Y Axis=axis(1-,1+). /opt/retropie/configs/n64/InputAutoCfg.ini @Mattc74 Thank you so much for this help. I apologize for the noobish nature of this followup question but I am seeking some additional help. So, I was assuming I could plug in the MicroSD with the retropie software into my windows computer and edit the config files from there. However, windows seems to only read the SD as a 'boot drive' and I am unable to edit any config files from there? I know I can edit the config files within the retropie GUI, but I would prefer to simply copy and paste your helpful code through the windows file explorer. Should I just edit the config files through the retropie or is there a simpler way to do this.

CoreEvents Mupen64Plus CoreEvents config parameter set version number. Please don't change this version number. Input-SDL-Control1 Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number. Version = 2 Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic mode = 2 Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number device = -1 SDL joystick name (or Keyboard) name = 'Keyboard' Specifies whether this controller is 'plugged in' to the simulated N64 plugged = True Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 5=Rumble pak plugin = 2 If True, then mouse buttons may be used with this controller mouse = False Scaling factor for mouse movements. For X, Y axes.

Joysticks

MouseSensitivity = '2.00,2.00' The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes. AnalogDeadzone = '4096,4096' An absolute value of the SDL joystick axis = AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes.

Childhood Retro Classic Usb Controller Gamepad Joysticks N64 Download

Controller

Childhood Retro Classic Usb Controller Gamepad Joysticks N64 Games

For each axis, this must be greater than the corresponding AnalogDeadzone value AnalogPeak = '8' Digital button configuration mappings DPad R = 'key(100)' DPad L = 'key(97)' DPad D = 'key(115)' DPad U = 'key(119)' Start = 'key(13)' Z Trig = 'key(122)' B Button = 'key(306)' A Button = 'key(304)' C Button R = 'key(108)' C Button L = 'key(106)' C Button D = 'key(107)' C Button U = 'key(105)' R Trig = 'key(99)' L Trig = 'key(120)' Mempak switch = 'key(44)' Rumblepak switch = 'key(46)' Analog axis configuration mappings X Axis = 'key(276,275)' Y Axis = 'key(273,274)'.